Courses
Entertainment Computing
03-MB-804.03 (03-IMAA-EC) Lecture
Credit points: 6
Profil: DMI
Main focus: IMK-DMI, IMA-VMC
The course will be held in English.
Time / Location:
Tuesday: 10:00 - 12:00, weekly (starting 11.04.2023), Course Presence, Location:: MZH 6200
Tuesday: 12:00 - 14:00, weekly (starting11.04.2023), Course Presence, Location: MZH 6200
Lecturers:
Prof. Dr. Rainer Malaka, Leon Dratzidis
Mobile App Development
03-ME-804.06 (03-IMAA-MAD) Course
Credit points: 6
Profil: DMI
Main focus: DMI
Description:
The course is aimed at students of computer science and digital media. In group work, the students are to implement an app project during the semester. In the lecture, all relevant information of modern software development, with a focus on mobile app development, will be taught. This includes topics such as mobile testing, Scrum, UX design, evaluation & user testing, design patterns and cross-platform development. The goal here is to impart practical knowledge from the everyday life of a successful company.
The course will be held in English.
Time / Location:
Monday: 12:00 - 14:00, weekly (starting 08.04.2024), Course Presence, Location: MZH 6200
Monday: 14:00 - 16:00, weekly (starting 08.04.2024), Course Presence, Location: MZH 6200
Lecturers:
Prof. Dr. Rainer Malaka, David Ruh, Nicolas Autzen
Embodied Interaction
03-ME-899.03 (03-IMVA-EI) Kurs
Credit points: 6
Profil: DMI
Main focus: IMVA-DMI, IMVA-VMC
The course will be held in English.
Time / Location:
Thursday: 08:00 - 10:00, weekly (starting 04.04.2024), Course Presence, Location: MZH 1100
Thursday: 10:00 - 12:00, weekly (starting 04.04.2024), Course Presence, Location: MZH 1100
Lecturers:
Robert Porzel, Prof. Dr. Rainer Malaka
Applied Computer Science in Sports
03-IMVA-ACSS Kurs
Credit points: 6
Main focus: AI, DMI
Description:
The aim of this course is to create an understanding of the major aspects of sports applications. The course is split into two parts: the first half has a classic lecture/tutorial style, whereas the second half will focus on the creation of individual sports applications.
The lectures will explain the necessary fundamentals, such as sensor technology, user feedback, and the conduction of empirical studies, along with a number of inspiring examples.
In the project part, own prototypes for sports applications are developed in small groups. The exact application as well as the technical implementation approach can be chosen freely. The final graded outcome of the course will be a small sports application about which a presentation has to be held and a documentation in a scientific paper style has to be written.
The course will be held in English.
Time / Location:
Wednesday: 14:00 - 18:00, weekly (starting 03.04.2024), Course Presence, Location: MZH 1100
Lecturers:
Robert Porzel, Dr. Tim Laue, Bastian Dänekas
Actionable Knowledge Representation
IBVP-AKR
Credit points: 6
Description:
This course deals with the idea of bringing knowledge into applications to support users in daily life. It therefore covers topics on how knowledge can be represented to be machine-understandable, how knowledge can be acquired from different sources (including Web scraping) and how such different knowledge chunks can be linked. It will further discuss how to reason about knowledge and how different agents like websites, AR applications or robots can use knowledge to support users in their daily life. All exercises will be available in platform-independent jupyter notebooks based on python and have low software requirements.
The course will be held in English.
Time / Location:
Tuesday: 10:00 - 12:00, weekly (starting 02.04.2024), Course Presence, Location: TAB Room 0.30
Tuesday: 12:00 - 14:00, weekly (starting 02.04.2024), Course Presence, Location: TAB Room 0.30
Lecturers:
Robert Porzel, Michaela Kümpel
Generative AI and Creativity - Understanding the Impact on Digital Media
03-IMVA-GAC Course
Credit points: 6
Main focus: IMVA-DMI
Description:
In this seminar, we want to investigate current tools and models (e.g., Dall-E2, ChatGPT) for creating content. We will discuss the idea and design and the implications for artists, developers, and researchers. Therefore, we will read current research papers and develop applications that use these models. We want to design and create new interfaces and ideas to support users with these tools. The course is open to Digital Media and Computer Science students
The course will be held in English.
Time / Location:
Monday: 12:00 - 14:00,weekly (starting 08.04.2024), Seminar Presence, Ort: MZH 1470
Wednesday: 12:00 - 14:00, weekly (from 03.04.2024), Seminar Presence, Ort: MZH 1470
Lecturers:
Dr. Nina Wenig
Project EnergyShift
03-DMB-MA-3-EnShi
Credit points: 18
The course will be held in German.
Time / Location:
Friday: 10:00 - 12:00, weekly (starting 05.04.2024), Course Presence, Location: MZH 1470
Lecturers:
Prof. Dr. Rainer Malaka, Caronlin Stellmacher, Mehrdad Bahrini, Leon Dratzidis
Mobile App Development
03-ME-804.06 (03-IMVA-MAD) Course
Credit points: 6
Profil: DMI
Main focus: DMI
Description:
The course is aimed at students of computer science and digital media. In group work, the students are to implement an app project during the semester. In the lecture, all relevant information of modern software development, with a focus on mobile app development, will be taught. This includes topics such as mobile testing, Scrum, UX design, evaluation & user testing, design patterns and cross-platform development. The goal here is to impart practical knowledge from the everyday life of a successful company.
The course will be held in English.
Time / Location:
Monday: 10:00 - 14:00, weekly (starting 16.10.2023), Course Presence, Location: MZH 1380/1400
Lecturers:
Prof. Dr. Rainer Malaka, David Ruh, Nicolas Autzen
Human-Computer-Interaction
03-IBAA-MTI (03-BB-801.01) Course
Credit points: 6
Main focus: DMI
Description:
The course will be held in German.
Time / Location:
Thursday: 12:00 - 14:00, weekly (starting 23.10.2023), Course Presence, Location: GW2 B1410
With additional tutorial appointments
Lecturer:
Prof. Dr. Tanja Döring
Digital twins
03-DMB-MA-1-DZ (03-06-B-520.02) Course
Credit points: 6
Profil: DMI
Main focus: IMK-DMI, IMA-VMC
The course will be held in German.
Time / Location:
Wednesday: 14:00 - 16:00, weekly (starting 18.10.2023), Course
Lecturers:
Prof. Robert Porzel
Understanding Language with Computers
03-DMM-MA-2-ULWC Kurs
Credit points: 6
The course will be held in German.
Time / Location:
Fridays: 10:00 - 12:00, weekly (starting 13.04.2023), Course Presence, Location: MZH 6200
Lecturers:
Robert Porzel
Informationssicherheit
03-IBAP-ISEC (03-BB-707.01) Course
Credit points: 6
Description:
https://lvb.informatik.uni-bremen.de/ibap/03-ibap-isec.pdf
The course will be held in German.
Time / Location:
Tuesday: 14:00 - 18:00, weekly (starting 17.10.2023), Course presence, Location: MZH 6200
Lecturers:
Prof. Dr.-Ing. Carsten Bormann , Karsten Sohr , Stefanie Gerdes
Introduction to cryptography
03-IMAT-KRYPT (03-MB-699.09) Course
Credit points: 6
Profil: SQ
Main focus: DMI
The course will be held in German.
Description:
https://lvb.informatik.uni-bremen.de/imat/03-imat-krypt.pdf
Time / Location:
Monday: 10:00 - 12:00, weekly (starting 16.10.2023), Course Presence, Location: MZH 1470
Lecturers:
Dieter Hutter, Karsten Sohr
Current Topics in Human Computer Interaction
03-IMAA-CTHCI Course
Credit points: 6
The course will be held in English.
Time / Location:
Wednesday: 12:00 - 16:00, weekly (starting 26.04.2023), Course Presence, Location: MZH 5500
Lecturers:
Prof. Dr. Tanja Döring, Dr. Susanne Putze
Projekt X-Alltag
03-DMB-MA-3-XALLT Project plenum
Credit points: 18
The course will be held in German.
Time / Location:
Fridays: 10:00 - 12:00, weekly (starting 28.04.2023), Course Presence, Location: MZH 6300
Lecturers:
Rachel Ringe, Robert Porzel, Dr. Susanne Putze, Prof. Dr. Rainer Malaka
Mobile App Development
03-ME-804.06 (03-IMVA-MAD) Course
Credit points: 6
Profil: DMI
Main focus: DMI
Description:
The course is aimed at students of computer science and digital media. In group work, the students are to implement an app project during the semester. In the lecture, all relevant information of modern software development, with a focus on mobile app development, will be taught. This includes topics such as mobile testing, Scrum, UX design, evaluation & user testing, design patterns and cross-platform development. The goal here is to impart practical knowledge from the everyday life of a successful company.
The course will be held in English.
Time / Location:
Monday: 12:00 - 14:00, weekly (starting 17.04.2023), Course Presence, Location: SFG 0150
Monday: 14:00 - 16:00, weekly (starting 17.04.2023), Course Presence, Location: SFG 0150
Lecturers:
Prof. Dr. Rainer Malaka, David Ruh, Nicolas Autzen
Entertainment Computing
03-MB-804.03 (03-IMAA-EC) Lecture
Credit points: 6
Profil: DMI
Main focus: IMK-DMI, IMA-VMC
The course will be held in English.
Time/ Location:
Tuesday: 12:00 - 14:00, weekly (starting 11.04.2023), Course Presence, Location:: MZH 6200
Tuesday: 14:00 - 16:00, weekly (starting11.04.2023), Course Presence, Location: MZH 6200
Lecturers:
Prof. Dr. Rainer Malaka, Dr. Thomas Münder
Embodied Interaction
03-ME-899.03 (03-IMVA-EI) Kurs
Credit points: 6
Profil: DMI
Main focus: DMI, VMC
The course will be held in English.
Time / Location:
Thursday: 08:00 - 10:00, weekly (starting 13.04.2023), Course Presence, Location: MZH 5600
Thursday: 10:00 - 14:00, weekly (starting13.04.2023), Course Presence, Location: MZH 5600
Lecturers:
Robert Porzel, Prof. Dr. Rainer Malaka
Applied Computer Science in Sports
03-IMVA-ACSS Kurs
Credit points: 6
Main focus: AI, DMI
Description:
This aim of this course is to create an understanding of the major aspects of sports applications. The course is split into two parts: the first half has a classic lecture/tutorial style, whereas the second half will focus on the creation of individual sports applications.
The lectures will explain the necessary fundamentals, such as sensor technology, user feedback, and the conduction of empirical studies, along with a number of inspiring examples.
In the project part, own prototypes for sports applications are developed in small groups. The exact application as well as the technical implementation approach can be chosen freely. The final graded outcome of the course will be a small sports application about which a presentation has to be held and a documentation in a scientific paper style has to be written.
The course will be held in English.
Time / Location:
Wednesday: 14:00 - 16:00, weekly (starting 12.04.2023), Course Presence, Location: MZH 1100
Wednesday: 16:00 - 18:00, weekly (starting 12.04.2023), Course Presence, Location: :MZH 1100
Lecturers:
Robert Porzel, Dr. Tim Laue, Bastian Dänekas
Generative AI and Creativity - Understanding the Impact on Digital Media
03-IMVA-GAC Seminar
Credit points: 6
4 hours per week.
Main focus: IMVA-DMI
Description:
In this seminar, we want to investigate current tools and models (e.g., Dall-E2, ChatGPT) for creating content. We will discuss the idea and design and the implications for artists, developers, and researchers. Therefore, we will read current research papers and develop applications that use these models. We want to design and create new interfaces and ideas to support users with these tools. The course is open to Digital Media and Computer Science students
The course will be held in English.
Time / Location:
Monday: 12:00 - 14:00,weekly (starting 17.04.2023), Seminar Presence, Ort: MZH 1100
Monday: 12:00 - 14:00, weekly (starting 17.04.2023), Seminar Presence, Ort: MZH 1450
Tuesday: 12:00 - 14:00, weekly (from 11.04.2023), Seminar Presence, Ort: MZH 1450
Lecturers:
Dr. Nina Wenig
Course catalogs from previous years can be found on the university website.