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Multimedia and Interactive Systems at the University of Lübeck in the DFG-funded project "Ambient Learning Spaces" and conducted research primarily in the field of augmented, mixed and virtual reality.
Section: Sites
modelling and generation of individual players in video games. The method, which uses various machine learning approaches to reflect the strategies and preferences of individual players in computer opponents
Section: FB3
particular focus on the opportunities and risks of artificial intelligence and lifelong, work-related learning. Afterwards, the students made extensive use of the opportunity to ask more in-depth questions.
Section: FB7
the past, and the poor response times of HRS make them very time-consuming to resolve. As we have learned, this does not only affect the University of Bremen, but also other companies. The expected impact
The Startup-Verband is looking forward to learning more about your current experiences and challenges in the startup ecosystem. The German economy needs to transform itself: Startups are driving innovation
climate litigation for the management of the dangerous consequences of climate change and mutual learning between the courts. In addition, a lot of time was spent on the beach profiting from great weather
Section: FB6
many areas – for example, in image processing, in solutions for optimal control, and in machine learning.
Section: Universität
be used - among others - to determine molecule diameters for transport processes. If you want to learn more about Sions exciting research click here .
Section: FB4